Payback 0.0.1
CK Graduation Project
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BundleEventInterface.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "UObject/Interface.h"
7#include "GameplayTagContainer.h"
8#include "BundleEventInterface.generated.h"
9
10
11UINTERFACE(MinimalAPI)
12class UBundleEventInterface : public UInterface
13{
14 GENERATED_BODY()
15};
16
17
18class CK_UE_API IBundleEventInterface
19{
20 GENERATED_BODY()
21
22public:
23 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "Bundle")
24 void OnBundleLoaded(FGameplayTag BundleTag);
25
26 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "Bundle")
27 void OnBundleReleased(FGameplayTag BundleTag);
28};
Definition BundleEventInterface.h:19
Definition BundleEventInterface.h:13