19 virtual void OnStart(
const FCameraEffect& CameraEffect, APlayerController* PC)
override;
20 virtual void OnUpdate(
const FCameraEffect& CameraEffect, APlayerController* PC)
override;
21 virtual void OnEnd(
const FCameraEffect& CameraEffect, APlayerController* PC)
override;
24 bool TryGetBlurValues(
const ECameraBlurEffectType EffectType,
const float ElapsedTimeRatio,
float& OutStrength,
float& OutWeight)
const;
31 float StartRealTime = 0.0f;
32 float DurationMul = 0.0f;
33 bool bIsActive = false;