29 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
"Camera Blur", meta = (ClampMin =
"0.0"))
30 float Strength = 1.0f;
32 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Camera Blur")
33 bool bAutoWeight = true;
35 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Camera Blur", meta = (ClampMin = "0.0", ClampMax = "1.0", EditCondition = "!bAutoWeight"))
39 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Camera Blur")
40 TObjectPtr<UCurveFloat> BlurCurve =
nullptr;