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CK Graduation Project
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CameraEffectSource.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "CameraEffectSource.generated.h"
7
10
11
12UCLASS(Abstract, Blueprintable)
13class CK_UE_API UCameraEffectSource : public UObject
14{
15 GENERATED_BODY()
16
17public:
18 virtual UCameraEffectProcessor* CreateProcessor(UObject* Outer) const PURE_VIRTUAL(UCameraEffectSource::CreateProcessor, return nullptr;);
19
20public:
21 UPROPERTY(EditAnywhere, BlueprintReadWrite, Instanced, Category = "Execution Condition")
22 TObjectPtr<UCameraEffectSectionCondition> Condition;
23};
Definition CameraEffectProcessor.h:25
Definition CameraEffectSectionCondition.h:30
Definition CameraEffectSource.h:14
virtual UCameraEffectProcessor * CreateProcessor(UObject *Outer) const PURE_VIRTUAL(UCameraEffectSource
Definition CameraEffectSource.h:18