Payback 0.0.1
CK Graduation Project
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CameraHitStopProcessor.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "CameraHitStopProcessor.generated.h"
8
12UCLASS()
14{
15 GENERATED_BODY()
16
17protected:
18 virtual void OnStart(const FCameraEffect& CameraEffect, APlayerController* PC) override;
19 virtual void OnUpdate(const FCameraEffect& CameraEffect, APlayerController* PC) override;
20 virtual void OnEnd(const FCameraEffect& CameraEffect, APlayerController* PC) override;
21
22public:
23 UPROPERTY(Transient)
24 float HitStopTimeScale = 1.0f;
25
26 UPROPERTY(Transient)
27 TObjectPtr<UCurveFloat> EvaluateCurve;
28
29 UPROPERTY(Transient)
30 TObjectPtr<UWorld> CurrentWorld;
31
32private:
33 float StartRealTime = 0.0f;
34 float DurationMul = 0.0f;
35};
Definition CameraEffectProcessor.h:25
Definition CameraHitStopProcessor.h:14
Definition CameraEffector.h:17