Payback
0.0.1
CK Graduation Project
로딩중...
검색중...
일치하는것 없음
CameraShakeEffect.h
이 파일의 문서화 페이지로 가기
1
// Fill out your copyright notice in the Description page of Project Settings.
2
3
#pragma once
4
5
#include "CoreMinimal.h"
6
#include "
CameraEffectSource.h
"
7
#include "
Camera/Shake/CameraShakeSelector.h
"
8
#include "CameraShakeEffect.generated.h"
9
10
11
UCLASS(Abstract, Blueprintable, BlueprintType)
12
class CK_UE_API
UCameraShakeEffect
: public
UCameraEffectSource
13
{
14
GENERATED_BODY()
15
16
public
:
17
virtual
UCameraEffectProcessor
* CreateProcessor(UObject* Outer)
const override
;
18
19
UPROPERTY(BlueprintReadWrite, Category =
"Camera Shake"
)
20
FCameraShakeSelector
ShakeSelector;
21
};
CameraEffectSource.h
CameraShakeSelector.h
UCameraEffectProcessor
Definition
CameraEffectProcessor.h:25
UCameraEffectSource
Definition
CameraEffectSource.h:14
UCameraShakeEffect
Definition
CameraShakeEffect.h:13
FCameraShakeSelector
Definition
CameraShakeSelector.h:17
Source
CK_UE
Camera
Effect
CameraShakeEffect.h
다음에 의해 생성됨 :
1.9.8