5#include "CoreMinimal.h"
8#include "CameraShakeProcessor.generated.h"
10class UCameraShakeBase;
19 virtual void OnStart(
const FCameraEffect& CameraEffect, APlayerController* PC)
override;
20 virtual void OnEnd(
const FCameraEffect& CameraEffect, APlayerController* PC)
override;
25 ShakeSelector = InShakeSelector;
33 TMap<int32, TObjectPtr<UCameraShakeBase>> ActiveShakes;
Definition CameraEffectProcessor.h:25
Definition CameraShakeProcessor.h:15
FORCEINLINE void SetShakeData(const FCameraShakeSelector &InShakeSelector)
Definition CameraShakeProcessor.h:23
Definition CameraEffector.h:17
Definition CameraShakeSelector.h:17