Payback
0.0.1
CK Graduation Project
로딩중...
검색중...
일치하는것 없음
CameraShakeSelector.h
이 파일의 문서화 페이지로 가기
1
// Fill out your copyright notice in the Description page of Project Settings.
2
3
#pragma once
4
5
#include "CoreMinimal.h"
6
#include "UObject/Object.h"
7
#include "CameraShakeSelector.generated.h"
8
9
class
APlayerController;
10
class
UCameraShakeBase;
11
15
USTRUCT(BlueprintType)
16
struct CK_UE_API
FCameraShakeSelector
17
{
18
GENERATED_BODY()
19
20
public
:
21
UCameraShakeBase* StartCameraShake(APlayerController* PC)
const
;
22
23
public
:
24
UPROPERTY(EditAnywhere, Instanced, BlueprintReadOnly)
25
TObjectPtr<UCameraShakeBase> CameraShake;
26
};
FCameraShakeSelector
Definition
CameraShakeSelector.h:17
Source
CK_UE
Camera
Shake
CameraShakeSelector.h
다음에 의해 생성됨 :
1.9.8