18 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = Animation)
19 TObjectPtr<class UAnimMontage> ComboMontage;
21 UPROPERTY(EditAnywhere, Category = Name)
22 FString MontageSectionNamePrefix;
24 UPROPERTY(EditAnywhere, Category = Name)
27 UPROPERTY(EditAnywhere, Category = Name)
30 UPROPERTY(EditAnywhere, Category = ComboData)
31 TArray<
float> EffectiveFrameCount;