23 return ConstellationClass;
28 return MaxVisibleChatCount;
33 return ChatOutputInterval;
38 return NormalChatStaleThreshold;
43 return ChatSpawnIntervalMin;
49 return FMath::Max(ChatSpawnIntervalMax, ChatSpawnIntervalMin);
54 return BroadcastTitleTagCount;
59 UPROPERTY(EditAnywhere, Config, BlueprintReadOnly, Category =
"Constellation")
64 UPROPERTY(EditAnywhere, Config, BlueprintReadOnly, Category = "Constellation|Chat", meta = (ClampMin = "1"))
65 int32 MaxVisibleChatCount = 6;
68 UPROPERTY(EditAnywhere, Config, BlueprintReadOnly, Category = "Constellation|Chat", meta = (ClampMin = "0.01", ForceUnits = "s"))
69 float ChatOutputInterval = 0.8f;
73 UPROPERTY(EditAnywhere, Config, BlueprintReadOnly, Category = "Constellation|Chat", meta = (ClampMin = "0.0", ForceUnits = "s"))
74 float NormalChatStaleThreshold = 2.4f;
77 UPROPERTY(EditAnywhere, Config, BlueprintReadOnly, Category = "Constellation|Chat", meta = (ClampMin = "0.01", ForceUnits = "s"))
78 float ChatSpawnIntervalMin = 1.0f;
81 UPROPERTY(EditAnywhere, Config, BlueprintReadOnly, Category = "Constellation|Chat", meta = (ClampMin = "0.01", ForceUnits = "s"))
82 float ChatSpawnIntervalMax = 3.0f;
85 UPROPERTY(EditAnywhere, Config, BlueprintReadOnly, Category = "Constellation|Chat", meta = (ClampMin = "1"))
86 int32 BroadcastTitleTagCount = 3;