5#include "CoreMinimal.h"
6#include "Blueprint/UserWidget.h"
7#include "ContextButton.generated.h"
20UCLASS(Blueprintable, BlueprintType)
26 UPROPERTY(BlueprintAssignable, Category =
"UI|Button")
29 UPROPERTY(BlueprintAssignable, Category = "
UI|
Button")
44 UPROPERTY(BlueprintReadOnly, Category = "
UI|
Button", meta = (BindWidget))
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnContextButtonClicked, UContextButton *, Button)
Definition ContextButton.h:22
void HandleReleased()
Definition ContextButton.cpp:39
FOnContextButtonClicked OnContextButtonClicked
Definition ContextButton.h:27
TObjectPtr< UButton > Button
Definition ContextButton.h:45
void HandleClicked()
Definition ContextButton.cpp:34
virtual void NativeConstruct() override
Definition ContextButton.cpp:8
FOnContextButtonReleased OnContextButtonReleased
Definition ContextButton.h:30
virtual void NativeDestruct() override
Definition ContextButton.cpp:23