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0.0.1
CK Graduation Project
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EnemyAttackData.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "
Data/Combat/CombatDataBase.h
"
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#include "EnemyAttackData.generated.h"
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UCLASS(BlueprintType)
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class CK_UE_API
UEnemyAttackData
: public
UCombatDataBase
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{
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GENERATED_BODY()
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public
:
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UPROPERTY(EditAnywhere, BlueprintReadOnly, Category =
"Animation"
)
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TObjectPtr<UAnimMontage> AttackMontage;
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};
CombatDataBase.h
UCombatDataBase
Definition
CombatDataBase.h:15
UEnemyAttackData
Definition
EnemyAttackData.h:11
Source
CK_UE
Data
Combat
EnemyAttackData.h
다음에 의해 생성됨 :
1.9.8