Payback 0.0.1
CK Graduation Project
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GA_Base.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Abilities/GameplayAbility.h"
7#include "GA_Base.generated.h"
8
12UCLASS()
13class CK_UE_API UGA_Base : public UGameplayAbility
14{
15 GENERATED_BODY()
16
17public:
18 UGA_Base();
19
20protected:
21 bool GetCursorData(FVector& TargetPos, FRotator& TargetRot) const;
22
23 void MotionWarpTargetToCursor(FName WarpTargetName = FName("Target"));
24 void RotateCharacterToCursor();
25};
Definition GA_Base.h:14