Payback
0.0.1
CK Graduation Project
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LPP_ByPlayerStart.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "
LevelPlayerPlacer.h
"
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#include "LPP_ByPlayerStart.generated.h"
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UCLASS(BlueprintType, Blueprintable, EditInlineNew)
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class CK_UE_API
ULPP_ByPlayerStart
: public
ULevelPlayerPlacer
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{
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GENERATED_BODY()
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public
:
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AActor* GetPlayerStartActor(
const
ULevel* InLevel);
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virtual
void
PlacePlayer(ULevel* InLevel,
const
FPrimaryAssetId& LevelAssetID)
override
;
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};
LevelPlayerPlacer.h
ULPP_ByPlayerStart
Definition
LPP_ByPlayerStart.h:15
ULevelPlayerPlacer
Definition
LevelPlayerPlacer.h:17
Source
CK_UE
Level
Placer
LPP_ByPlayerStart.h
다음에 의해 생성됨 :
1.9.8