Payback
0.0.1
CK Graduation Project
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LPP_ByTaggedPlayerStart.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "
LevelPlayerPlacer.h
"
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#include "LPP_ByTaggedPlayerStart.generated.h"
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UCLASS()
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class CK_UE_API
ULPP_ByTaggedPlayerStart
: public
ULevelPlayerPlacer
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{
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GENERATED_BODY()
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public
:
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virtual
void
PlacePlayer(UWorld* InWorld)
override
;
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public
:
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// 탐색할 APlayerStart의 PlayerStartTag 값
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
"Placer|PlayerStart"
)
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FName TargetTag = NAME_None;
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};
LevelPlayerPlacer.h
ULPP_ByTaggedPlayerStart
Definition
LPP_ByTaggedPlayerStart.h:16
ULevelPlayerPlacer
Definition
LevelPlayerPlacer.h:14
Source
CK_UE
Level
Placer
LPP_ByTaggedPlayerStart.h
다음에 의해 생성됨 :
1.9.8