Payback 0.0.1
CK Graduation Project
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LPP_ByTransform.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "LevelPlayerPlacer.h"
7#include "LPP_ByTransform.generated.h"
8
13UCLASS()
14class CK_UE_API ULPP_ByTransform : public ULevelPlayerPlacer
15{
16 GENERATED_BODY()
17
18public:
19 virtual void PlacePlayer(UWorld* InWorld) override;
20
21public:
22 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Placer|ByTransform")
23 FVector SpawnLocation = FVector::ZeroVector;
24
25 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Placer|ByTransform")
26 FRotator SpawnRotation = FRotator::ZeroRotator;
27};
Definition LPP_ByTransform.h:15
Definition LevelPlayerPlacer.h:14