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CK Graduation Project
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LevelPreLoad.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "
Level/CK_ELevelType.h
"
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#include "LevelPreLoad.generated.h"
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struct
FLevelStreamingContext
;
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// This class does not need to be modified.
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UINTERFACE()
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class
ULevelPreLoad
: public UInterface
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{
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GENERATED_BODY()
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};
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class
CK_UE_API
ILevelPreLoad
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{
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GENERATED_BODY()
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// Add interface functions to this class. This is the class that will be inherited to implement this interface.
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public
:
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virtual
void
OnPreLoadStart
(
const
FLevelStreamingContext
Context) = 0;
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virtual
ELevelStreamingEffectResult
OnPreLoadUpdate
(
const
FLevelStreamingContext
Context) = 0;
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virtual
void
OnPreLoadEnd
(
const
FLevelStreamingContext
Context) = 0;
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};
CK_ELevelType.h
ELevelStreamingEffectResult
ELevelStreamingEffectResult
Definition
CK_ELevelType.h:22
ILevelPreLoad
Definition
LevelPreLoad.h:23
ILevelPreLoad::OnPreLoadUpdate
virtual ELevelStreamingEffectResult OnPreLoadUpdate(const FLevelStreamingContext Context)=0
ILevelPreLoad::OnPreLoadEnd
virtual void OnPreLoadEnd(const FLevelStreamingContext Context)=0
ILevelPreLoad::OnPreLoadStart
virtual void OnPreLoadStart(const FLevelStreamingContext Context)=0
ULevelPreLoad
Definition
LevelPreLoad.h:15
FLevelStreamingContext
Definition
LevelStreamingContext.h:10
Source
CK_UE
Interface
Level
LevelPreLoad.h
다음에 의해 생성됨 :
1.9.8