16 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
"Pool")
17 int32 InitialPoolSize = 10;
19 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Pool")
20 uint8 bCanExpand : 1 = true;
37 UPROPERTY(EditAnywhere, Config, Category =
"Pool Settings")
38 int32 PoolWarmupActorsPerFrame = 5;
40 UPROPERTY(EditAnywhere, Config, Category = "Pool Settings")