5#include "CoreMinimal.h"
6#include "UObject/Interface.h"
7#include "SpawnSystemInterface.generated.h"
29 virtual void ClearAll(
const bool bClearSpawnedActors =
true) = 0;
Definition SpawnSystemInterface.h:24
virtual void CollectSpawnedTargetables(TArray< ITargetableInterface * > &OutTargetables) const
Definition SpawnSystemInterface.h:32
virtual void ClearAll(const bool bClearSpawnedActors=true)=0
virtual void Initialize(UStageManagementSubsystem *StageManagementSubsystem)=0
Definition TargetableInterface.h:20
Definition SpawnSystemInterface.h:16
Definition StageManagementSubsystem.h:147