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0.0.1
CK Graduation Project
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StageEventCondition.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Object.h"
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#include "
Interactable/InteractableActor.h
"
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#include "StageEventCondition.generated.h"
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UCLASS(Abstract, Blueprintable, BlueprintType, EditInlineNew)
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class CK_UE_API
UStageEventCondition
: public UObject
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{
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GENERATED_BODY()
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public
:
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virtual
bool
Evaluate(
const
AActor* Caller,
const
AInteractableActor
* InteractableActor)
const
PURE_VIRTUAL(UStageEventCondition::Evaluate,
return
false
;)
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};
InteractableActor.h
AInteractableActor
Definition
InteractableActor.h:16
UStageEventCondition
Definition
StageEventCondition.h:17
Source
CK_UE
Level
Event
Condition
StageEventCondition.h
다음에 의해 생성됨 :
1.9.8