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0.0.1
CK Graduation Project
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StageEventContext.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "
Level/Event/EStageEventEnums.h
"
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#include "StageEventContext.generated.h"
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USTRUCT(BlueprintType)
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struct CK_UE_API
FStageEventContext
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{
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GENERATED_BODY()
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public
:
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UPROPERTY(BlueprintReadOnly)
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TArray<TObjectPtr<AActor>> ValidListeners;
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UPROPERTY(BlueprintReadOnly)
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TMap<
EListenerSlot
, TObjectPtr<AActor>> ValidListenersBySlot;
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};
EStageEventEnums.h
EListenerSlot
EListenerSlot
Definition
EStageEventEnums.h:29
FStageEventContext
Definition
StageEventContext.h:18
Source
CK_UE
Level
Event
Context
StageEventContext.h
다음에 의해 생성됨 :
1.9.8