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0.0.1
CK Graduation Project
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TickableProjectileActionBase.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "
GAS/GA/Sub/TickableAction.h
"
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#include "UObject/Object.h"
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#include "TickableProjectileActionBase.generated.h"
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class
AProjectileBase
;
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UCLASS(Abstract, EditInlineNew, DefaultToInstanced, BlueprintType, Blueprintable)
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class CK_UE_API
UTickableProjectileActionBase
: public
UTickableAction
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{
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GENERATED_BODY()
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public
:
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UFUNCTION(BlueprintCallable, Category =
"WeaponDrop"
)
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virtual
void
BindProjectile(
AProjectileBase
* InProjectile) { }
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};
TickableAction.h
AProjectileBase
Definition
ProjectileBase.h:81
UTickableAction
Definition
TickableAction.h:23
UTickableProjectileActionBase
Definition
TickableProjectileActionBase.h:16
Source
CK_UE
Projectile
Action
TickableProjectileActionBase.h
다음에 의해 생성됨 :
1.9.8