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0.0.1
CK Graduation Project
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WaitForWidgetActivation.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Object.h"
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#include "WaitForWidgetActivation.generated.h"
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
(FOnWidgetActivated,
UUserWidgetBase
*, Widget);
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
(FOnWidgetDeactivated,
UUserWidgetBase
*, Widget);
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UCLASS(BlueprintType)
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class CK_UE_API
UWaitForWidgetActivation
: public UObject
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{
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GENERATED_BODY()
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public
:
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static
UWaitForWidgetActivation
* WaitForWidgetActivation(UUserWidget* InTargetWidget);
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public
:
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UPROPERTY(BlueprintAssignable, Category = Widget)
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FOnWidgetActivated OnActivatedEvent;
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UPROPERTY(BlueprintAssignable, Category = Widget)
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FOnWidgetDeactivated OnDeactivatedEvent;
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private:
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UPROPERTY()
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TWeakObjectPtr<UUserWidget> TargetWidget;
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};
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnWidgetActivated, UUserWidgetBase *, Widget)
UUserWidgetBase
Definition
UserWidgetBase.h:33
UWaitForWidgetActivation
Definition
WaitForWidgetActivation.h:19
Source
CK_UE
UI
Event
WaitForWidgetActivation.h
다음에 의해 생성됨 :
1.9.8