Payback 0.0.1
CK Graduation Project
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WaitForWidgetActivation.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "UObject/Object.h"
7#include "WaitForWidgetActivation.generated.h"
8
9
11
13
17UCLASS(BlueprintType)
18class CK_UE_API UWaitForWidgetActivation : public UObject
19{
20 GENERATED_BODY()
21
22public:
23 static UWaitForWidgetActivation* WaitForWidgetActivation(UUserWidget* InTargetWidget);
24
25public:
26 UPROPERTY(BlueprintAssignable, Category = Widget)
27 FOnWidgetActivated OnActivatedEvent;
28
29 UPROPERTY(BlueprintAssignable, Category = Widget)
30 FOnWidgetDeactivated OnDeactivatedEvent;
31
32private:
33 UPROPERTY()
34 TWeakObjectPtr<UUserWidget> TargetWidget;
35};
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnWidgetActivated, UUserWidgetBase *, Widget)
Definition UserWidgetBase.h:33
Definition WaitForWidgetActivation.h:19