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Payback 0.0.1
CK Graduation Project
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다음에 대한 모든 멤버의 목록입니다 : UAT_Trace (모든 상속된 멤버들도 포함합니다.)
| Activate() override | UAT_Trace | virtual |
| bHasOverrideTraceTransform | UAT_Trace | protected |
| bSingleTrace | UAT_Trace | protected |
| CachedProfile | UAT_Trace | protected |
| CombatDataLevel | UAT_Trace | protected |
| CombatHitDataIndex | UAT_Trace | protected |
| CreateTask(UGameplayAbility *OwningAbility, const UCombatDataBase *InCombatData, float InCombatDataLevel, int32 InCombatHitDataIndex, bool bInSingleTrace=false, int32 InMaxHitCountPerTarget=1, UDA_MultiHitProfile *InMultiHitProfile=nullptr, bool bInHasOverrideTraceTransform=false, const FTransform &InOverrideTraceTransform=FTransform::Identity) | UAT_Trace | static |
| FinisherDelegateHandle | UAT_Trace | protected |
| OnCompleteDelegate | UAT_Trace | |
| OnDestroy(bool bInOwnerFinished) override | UAT_Trace | virtual |
| OnFinisherCompleteDelegate | UAT_Trace | |
| OnFinisherTargetDataReadyCallback(const FGameplayAbilityTargetDataHandle &DataHandle) | UAT_Trace | protected |
| OnTargetDataReadyCallback(const FGameplayAbilityTargetDataHandle &DataHandle) | UAT_Trace | protected |
| OverrideTraceTransform | UAT_Trace | protected |
| SpawnedTargetActor | UAT_Trace | protected |
| TargetActorClass | UAT_Trace | protected |
| TaskMaxHitCountPerTarget | UAT_Trace | protected |
| TaskTraceChannel | UAT_Trace | protected |
| UAT_Trace() | UAT_Trace |