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UEnemySpawnDefinition 멤버 목록
다음에 대한 모든 멤버의 목록입니다 :
UEnemySpawnDefinition
(모든 상속된 멤버들도 포함합니다.)
ActiveEnemyCharacter
UEnemySpawnDefinition
private
ActiveMaterialSlotIndices
UEnemySpawnDefinition
private
ActiveOpacityParameterName
UEnemySpawnDefinition
private
ActiveTransitionDurationSeconds
UEnemySpawnDefinition
private
ActiveTransitionEndOpacity
UEnemySpawnDefinition
private
ActiveTransitionStartOpacity
UEnemySpawnDefinition
private
ActiveWorld
UEnemySpawnDefinition
private
ApplyMaterialTransition
(AEnemyCharacterBase *InEnemyCharacter, const FMaterialOpacityTransition &InTransition)
UEnemySpawnDefinition
private
bIsRunning
UFlowDefinitionBase
private
ClearMaterialTransitionTimer
()
UEnemySpawnDefinition
private
DynamicMaterials
UEnemySpawnDefinition
private
FinishFlow
()
UFlowDefinitionBase
FlowOwner
UFlowDefinitionBase
private
GetFlowOwner
() const
UFlowDefinitionBase
inline
GetSpawnEnterMaterialTransition
() const
UEnemySpawnDefinition
inline
HandleFlowFinished
() override
UEnemySpawnDefinition
protected
virtual
HandleFlowReset
() override
UEnemySpawnDefinition
protected
virtual
HandleFlowStarted
(UObject *InFlowOwner) override
UEnemySpawnDefinition
protected
virtual
IsRunning
() const
UFlowDefinitionBase
inline
MaterialTransitionStartTime
UEnemySpawnDefinition
private
MaterialTransitionTimerHandle
UEnemySpawnDefinition
private
OriginalMaterials
UEnemySpawnDefinition
private
PlaySpawnFlow
(AEnemyCharacterBase *InEnemyCharacter)
UEnemySpawnDefinition
protected
PlaySpawnFlow_Implementation
(AEnemyCharacterBase *InEnemyCharacter)
UEnemySpawnDefinition
protected
virtual
ReceiveFlowFinished
()
UFlowDefinitionBase
protected
ReceiveFlowReset
()
UFlowDefinitionBase
protected
ReceiveFlowStarted
(UObject *InFlowOwner)
UFlowDefinitionBase
protected
ResetFlow
()
UFlowDefinitionBase
RestoreMaterialSlots
()
UEnemySpawnDefinition
private
SpawnEnterMaterialTransition
UEnemySpawnDefinition
protected
StartEnemySpawnFlow
(AEnemyCharacterBase *InEnemyCharacter)
UEnemySpawnDefinition
StartFlow
(UObject *InFlowOwner)
UFlowDefinitionBase
StopFlow
()
UFlowDefinitionBase
protected
UpdateMaterialTransition
()
UEnemySpawnDefinition
private
다음에 의해 생성됨 :
1.9.8