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Payback 0.0.1
CK Graduation Project
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다음에 대한 모든 멤버의 목록입니다 : UProjectileSpawnSystemComponent (모든 상속된 멤버들도 포함합니다.)
| ClearAll(const bool bClearSpawnedActorsToo=true) override | UProjectileSpawnSystemComponent | virtual |
| CollectSpawnedTargetables(TArray< ITargetableInterface * > &OutTargetables) const | ISpawnSystemInterface | inlinevirtual |
| DespawnProjectile(UObject *Outer, AProjectileBase *Projectile) | UProjectileSpawnSystemComponent | |
| GetAllSpawnedProjectileCount() const | UProjectileSpawnSystemComponent | |
| GetAllSpawnedProjectiles() const | UProjectileSpawnSystemComponent | |
| Initialize(UStageManagementSubsystem *InStageManagementSubsystem) override | UProjectileSpawnSystemComponent | virtual |
| IsComponentTickEnabled() const override | UProjectileSpawnSystemComponent | virtual |
| ProjectileContainerMap | UProjectileSpawnSystemComponent | private |
| SpawnProjectile(UObject *Outer, const TSubclassOf< AProjectileBase > ProjectileClass, const FVector &Location, const FRotator &Rotation) | UProjectileSpawnSystemComponent | |
| StageManagementSystem | UProjectileSpawnSystemComponent | private |
| UProjectileSpawnSystemComponent() | UProjectileSpawnSystemComponent |