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UProjectileSpawnSystemComponent 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : UProjectileSpawnSystemComponent (모든 상속된 멤버들도 포함합니다.)

ClearAll(const bool bClearSpawnedActorsToo=true) overrideUProjectileSpawnSystemComponentvirtual
CollectSpawnedTargetables(TArray< ITargetableInterface * > &OutTargetables) constISpawnSystemInterfaceinlinevirtual
DespawnProjectile(UObject *Outer, AProjectileBase *Projectile)UProjectileSpawnSystemComponent
GetAllSpawnedProjectileCount() constUProjectileSpawnSystemComponent
GetAllSpawnedProjectiles() constUProjectileSpawnSystemComponent
Initialize(UStageManagementSubsystem *InStageManagementSubsystem) overrideUProjectileSpawnSystemComponentvirtual
IsComponentTickEnabled() const overrideUProjectileSpawnSystemComponentvirtual
ProjectileContainerMapUProjectileSpawnSystemComponentprivate
SpawnProjectile(UObject *Outer, const TSubclassOf< AProjectileBase > ProjectileClass, const FVector &Location, const FRotator &Rotation)UProjectileSpawnSystemComponent
StageManagementSystemUProjectileSpawnSystemComponentprivate
UProjectileSpawnSystemComponent()UProjectileSpawnSystemComponent