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CK Graduation Project
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USituationManagementSubsystem 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : USituationManagementSubsystem (모든 상속된 멤버들도 포함합니다.)

ActivePopupUSituationManagementSubsystemprotected
BoundPlayerStateUSituationManagementSubsystemprotected
BoundWeaponLoadoutUSituationManagementSubsystemprotected
CachedPlayerControllerUSituationManagementSubsystemprotected
CreateSituation(UStageManifest *Manifest, const FDT_SituationTable &SituationRow)USituationManagementSubsystemprotected
Deinitialize() overrideUSituationManagementSubsystemvirtual
EnsurePlayerBinding()USituationManagementSubsystemprotected
EnsureWeaponBinding(APlayerController *PlayerController)USituationManagementSubsystemprotected
EquippedSituationsUSituationManagementSubsystemprotected
EquipSituation(const FName &SituationID)USituationManagementSubsystem
GetActiveSituations() constUSituationManagementSubsystem
GetEquippedSituations() constUSituationManagementSubsystem
HandleBuffExpired(USituationBase *Situation)USituationManagementSubsystemprotected
HandleLevelUp(int32 NewLevel)USituationManagementSubsystemprotected
HandleSelectPopupClosed(UPopupWidgetBase *Popup, EPopupResult Result)USituationManagementSubsystemprotected
HandleSituationTriggered(USituationBase *Situation)USituationManagementSubsystemprotected
HandleWeaponChanged(const FGameplayTag &PreviousWeaponTag, const FGameplayTag &NewWeaponTag)USituationManagementSubsystemprotected
OnSituationBuffAppliedUSituationManagementSubsystem
OnSituationBuffRemovedUSituationManagementSubsystem
OnSituationEquippedUSituationManagementSubsystem
OnWorldBeginPlay(UWorld &InWorld) overrideUSituationManagementSubsystemvirtual
OpenSelectPopup()USituationManagementSubsystemprotected
PendingChoicesUSituationManagementSubsystemprotected
PendingSelectionCountUSituationManagementSubsystemprotected
PlayerBindRetryTimerHandleUSituationManagementSubsystemprotected
PopTimeFreeze()USituationManagementSubsystem
PushTimeFreeze()USituationManagementSubsystem
ResolvePlayerController()USituationManagementSubsystemprotected
TimeFreezeCountUSituationManagementSubsystemprotected
TryOpenNextSelection()USituationManagementSubsystemprotected