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Payback 0.0.1
CK Graduation Project
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다음에 대한 모든 멤버의 목록입니다 : UTargetSelector (모든 상속된 멤버들도 포함합니다.)
| bUseLineOfSight | UTargetSelector | protected |
| DensityRadius | UTargetSelector | protected |
| FallbackSearchRange | UTargetSelector | protected |
| FilterTargetsInPlayerRange(const AMainPlayerCharacter *Player, const TArray< ITargetableInterface * > &Candidates) const | UTargetSelector | private |
| FilterVisibleTargets(const APlayerController *PC, const TArray< ITargetableInterface * > &Candidates) const | UTargetSelector | private |
| GatherTargets(const AMainPlayerCharacter *Player) const | UTargetSelector | private |
| GetCurrentTarget(const AMainPlayerCharacter *Player) const | UTargetSelector | private |
| HasLineOfSight(const APlayerController *PC, ITargetableInterface *Targetable) const | UTargetSelector | private |
| IsTargetInCameraView(const APlayerController *PC, ITargetableInterface *Targetable) const | UTargetSelector | private |
| PickDensityCenterTarget(const AMainPlayerCharacter *Player, const TArray< ITargetableInterface * > &Candidates) const | UTargetSelector | private |
| ResolveTarget(const AMainPlayerCharacter *Player, FTargetSelectionResult &OutResult) const | UTargetSelector | |
| SelectionMode | UTargetSelector | protected |
| TargetSearchRange | UTargetSelector | protected |