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Payback 0.0.1
CK Graduation Project
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#include <ToastWidgetBase.h>


Public 멤버 함수 | |
| void | SetupToast (const FDT_ToastMessageTable &InToastData) |
| FDT_ToastMessageTable | GetToastData () const |
| int32 | GetToastID () const |
| float | GetToastDuration () const |
| void | PlayEnterToastAnimation () |
| void | PlayExitToastAnimation () |
| void | PlayPingPongToastAnimation () |
| float | GetExitAnimationDuration () const |
| void | QueueNextToastData (const FDT_ToastMessageTable &InToastData) |
| bool | ApplyPendingToastData () |
| bool | HasPendingToastData () const |
UUserWidgetBase(으)로부터 상속된 Public 멤버 함수 | |
| virtual void | SetAbilitySystemComponent (AActor *InOwner) |
| virtual UAbilitySystemComponent * | GetAbilitySystemComponent () const override |
| virtual void | OnPushedToLayer () |
| virtual void | OnPoppedFromLayer () |
| virtual void | OnActivated () |
| virtual void | OnDeactivated () |
| void | Activate () |
| void | Deactivate () |
| FORCEINLINE FGameplayTag | GetLayerTag () const |
| FORCEINLINE void | SetLayerTag (const FGameplayTag InTag) |
| FORCEINLINE bool | IsPrimary () const |
| FORCEINLINE void | SetPrimary (const bool InPrimary) |
| FORCEINLINE EWidgetState | GetWidgetState () const |
| FORCEINLINE void | SetWidgetState (const EWidgetState InState) |
| FORCEINLINE UWaitForWidgetActivation * | GetActivationHandle () |
| FORCEINLINE bool | HasAppearanceAnim () const |
| FORCEINLINE bool | HasDisappearanceAnim () const |
Protected 멤버 함수 | |
| void | ApplyToastDataInternal (const FDT_ToastMessageTable &InToastData) |
| FDT_PortraitTable | GetPortraitData () const |
| void | OnToastDataAssigned (const FDT_ToastMessageTable &InToastData) |
UUserWidgetBase(으)로부터 상속된 Protected 멤버 함수 | |
| virtual void | OnWidgetActivated () |
| virtual void | OnWidgetDeactivated () |
| void | OnPushedToLayer_Internal () |
| void | OnPoppedFromLayer_Internal () |
| void | OnActivated_Internal () |
| void | OnDeactivated_Internal () |
Protected 속성 | |
| FDT_ToastMessageTable | ToastData |
| FDT_ToastMessageTable | PendingToastData |
| bool | bHasPendingToastData = false |
| TObjectPtr< UTextBlock > | ToastDialog |
| TObjectPtr< UImage > | CharacterImage |
| TObjectPtr< UTextBlock > | CharacterName |
| TObjectPtr< UWidgetAnimation > | EnterAnimation |
| TObjectPtr< UWidgetAnimation > | ExitAnimation |
| TObjectPtr< UWidgetAnimation > | PingPongAnimation |
| float | ExitAnimationDuration = 0.3f |
UUserWidgetBase(으)로부터 상속된 Protected 속성 | |
| EWidgetState | WidgetState |
| TObjectPtr< UAbilitySystemComponent > | ASC |
| FGameplayTag | LayerTag |
| bool | bPrimary = false |
| TObjectPtr< UWidgetAnimation > | AppearanceAnim |
| TObjectPtr< UWidgetAnimation > | DisappearanceAnim |
| bool UToastWidgetBase::ApplyPendingToastData | ( | ) |

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| float UToastWidgetBase::GetExitAnimationDuration | ( | ) | const |

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| FDT_ToastMessageTable UToastWidgetBase::GetToastData | ( | ) | const |
| float UToastWidgetBase::GetToastDuration | ( | ) | const |
| int32 UToastWidgetBase::GetToastID | ( | ) | const |
| bool UToastWidgetBase::HasPendingToastData | ( | ) | const |
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| void UToastWidgetBase::PlayEnterToastAnimation | ( | ) |

| void UToastWidgetBase::PlayExitToastAnimation | ( | ) |

| void UToastWidgetBase::PlayPingPongToastAnimation | ( | ) |

| void UToastWidgetBase::QueueNextToastData | ( | const FDT_ToastMessageTable & | InToastData | ) |

| void UToastWidgetBase::SetupToast | ( | const FDT_ToastMessageTable & | InToastData | ) |


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