|
Payback 0.0.1
CK Graduation Project
|
#include <Condition_CanActivateAbilityByTag.h>

Public 속성 | |
| TObjectPtr< AActor > | TargetActor = nullptr |
| FGameplayTag | AbilityTag = FGameplayTag::EmptyTag |
| uint8 | bInvert: 1 = false |
| FGameplayTag FCanActivateAbilityByTagInstanceData::AbilityTag = FGameplayTag::EmptyTag |
| uint8 FCanActivateAbilityByTagInstanceData::bInvert |
| TObjectPtr<AActor> FCanActivateAbilityByTagInstanceData::TargetActor = nullptr |