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Payback 0.0.1
CK Graduation Project
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#include <Task_ApplyGE.h>

Public 속성 | |
| TObjectPtr< AActor > | TargetActor = nullptr |
| TSubclassOf< UGameplayEffect > | GameplayEffectClass = nullptr |
| FGameplayTag | SetByCallerTag = FGameplayTag::EmptyTag |
| float | ModifierValue = 0.0f |
| FActiveGameplayEffectHandle | ActiveHandle |
| FActiveGameplayEffectHandle FTask_ApplyGE_Data::ActiveHandle |
| TSubclassOf<UGameplayEffect> FTask_ApplyGE_Data::GameplayEffectClass = nullptr |
| float FTask_ApplyGE_Data::ModifierValue = 0.0f |
| FGameplayTag FTask_ApplyGE_Data::SetByCallerTag = FGameplayTag::EmptyTag |
| TObjectPtr<AActor> FTask_ApplyGE_Data::TargetActor = nullptr |