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Payback 0.0.1
CK Graduation Project
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#include <Task_Retreat.h>

Public 속성 | |
| TObjectPtr< AActor > | EnemyActor = nullptr |
| TObjectPtr< AActor > | TargetActor = nullptr |
| float | RetreatDistance = 500.0f |
| FVector | OutDestination = FVector::ZeroVector |
| TObjectPtr<AActor> FTask_Retreat_Data::EnemyActor = nullptr |
| FVector FTask_Retreat_Data::OutDestination = FVector::ZeroVector |
| float FTask_Retreat_Data::RetreatDistance = 500.0f |
| TObjectPtr<AActor> FTask_Retreat_Data::TargetActor = nullptr |