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Payback 0.0.1
CK Graduation Project
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#include <ProjectilePathSelector.h>

Public 속성 | |
| FVector | TargetLocation = FVector::ZeroVector |
| FVector | ImpactPoint = FVector::ZeroVector |
| float | TargetDistance = 0.0f |
| FVector FWeaponRequestImpactResult::ImpactPoint = FVector::ZeroVector |
| float FWeaponRequestImpactResult::TargetDistance = 0.0f |
| FVector FWeaponRequestImpactResult::TargetLocation = FVector::ZeroVector |