Payback 0.0.1
CK Graduation Project
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AnimNotify_AttackHitCheck.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Animation/AnimNotifies/AnimNotify.h"
7#include "AnimNotify_AttackHitCheck.generated.h"
8
12UCLASS()
13class CK_UE_API UAnimNotify_AttackHitCheck : public UAnimNotify
14{
15 GENERATED_BODY()
16
17protected:
18 virtual void Notify(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, const FAnimNotifyEventReference& EventReference) override;
19 virtual FString GetNotifyName_Implementation() const override;
20
21protected:
22 UPROPERTY(EditAnywhere, Category = "Attack", meta = (ClampMin = "1"))
23 int32 CombatHitDataIndex = 1;
24};
Definition AnimNotify_AttackHitCheck.h:14