Payback
0.0.1
CK Graduation Project
로딩중...
검색중...
일치하는것 없음
CameraHitStopEffect.h
이 파일의 문서화 페이지로 가기
1
// Fill out your copyright notice in the Description page of Project Settings.
2
3
#pragma once
4
5
#include "CoreMinimal.h"
6
#include "
Camera/Effect/CameraEffectSource.h
"
7
#include "CameraHitStopEffect.generated.h"
8
12
UCLASS()
13
class CK_UE_API
UCameraHitStopEffect
: public
UCameraEffectSource
14
{
15
GENERATED_BODY()
16
17
public
:
18
virtual
UCameraEffectProcessor
* CreateProcessor(UObject* Outer)
const override
;
19
20
public
:
21
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category =
"Camera Hit Stop"
)
22
float TimeScale = 1.0f;
23
24
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Camera Hit Stop")
25
TObjectPtr<UCurveFloat> EvaluateCurve =
nullptr
;
26
};
CameraEffectSource.h
UCameraEffectProcessor
Definition
CameraEffectProcessor.h:25
UCameraEffectSource
Definition
CameraEffectSource.h:14
UCameraHitStopEffect
Definition
CameraHitStopEffect.h:14
Source
CK_UE
Camera
Effect
CameraHitStopEffect.h
다음에 의해 생성됨 :
1.9.8