10UCLASS(Blueprintable, BlueprintType, EditInlineNew, DefaultToInstanced)
19 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
"Target Focus", meta = (ClampMin =
"0.0", Units =
"Seconds"))
20 float RotationDuration = 0.35f;
22 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Target Focus")
23 FVector FocusOffset = FVector::ZeroVector;
25 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Target Focus")
26 FRotator RotationOffset = FRotator::ZeroRotator;