#include <CameraTargetFocusEffect.h>
◆ CreateProcessor()
10{
11 if (Outer == nullptr)
12 {
13 return nullptr;
14 }
15
18 return Processor;
19}
FVector FocusOffset
Definition CameraTargetFocusEffect.h:23
float RotationDuration
Definition CameraTargetFocusEffect.h:20
FRotator RotationOffset
Definition CameraTargetFocusEffect.h:26
Definition CameraTargetFocusProcessor.h:12
void Configure(const FVector &InFocusOffset, const FRotator &InRotationOffset, float InRotationDuration)
Definition CameraTargetFocusProcessor.cpp:12
◆ FocusOffset
| FVector UCameraTargetFocusEffect::FocusOffset = FVector::ZeroVector |
◆ RotationDuration
| float UCameraTargetFocusEffect::RotationDuration = 0.35f |
◆ RotationOffset
| FRotator UCameraTargetFocusEffect::RotationOffset = FRotator::ZeroRotator |
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