19 virtual void OnPostDataImport(
const UDataTable* InDataTable,
const FName InRowName, TArray<FString>& OutCollectedImportProblems)
override
21 Super::OnPostDataImport(InDataTable, InRowName, OutCollectedImportProblems);
26 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category =
"Buff")
27 FName Buff_ID = NAME_None;
30 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Buff")
31 float Interval = 0.0f;
35 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Buff")
36 FName Target = NAME_None;
39 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Buff")
40 TSoftClassPtr<UGameplayEffect> GE_Path;
virtual void OnPostDataImport(const UDataTable *InDataTable, const FName InRowName, TArray< FString > &OutCollectedImportProblems) override
Definition DT_BuffTable.h:19