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Payback 0.0.1
CK Graduation Project
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#include "CoreMinimal.h"#include "CK_GameplayTags.h"#include "Engine/EngineTypes.h"#include "GameplayTagContainer.h"#include "Character/Player/MainPlayerCharacter.h"#include "Character/Player/PlayerState/MainPlayerState.h"#include "Interactable/Weapon/TargetableWeapon.h"#include "Interface/Level/StreamingEventListenerInterface.h"#include "Subsystems/LocalPlayerSubsystem.h"#include "PlayerManagementSubsystem.generated.h"

클래스 | |
| class | UPlayerManagementSubsystem |
함수 | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams (FPlayerWeaponChangedDelegate, FGameplayTag, PreviousWeaponTag, FGameplayTag, NewWeaponTag) | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams | ( | FPlayerWeaponChangedDelegate | , |
| FGameplayTag | , | ||
| PreviousWeaponTag | , | ||
| FGameplayTag | , | ||
| NewWeaponTag | |||
| ) |