Payback 0.0.1
CK Graduation Project
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UserGameSettingsSaveGame.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "GameFramework/SaveGame.h"
8#include "StructUtils/InstancedStruct.h"
9#include "UserGameSettingsSaveGame.generated.h"
10
14UCLASS()
15class CK_UE_API UUserGameSettingsSaveGame : public USaveGame
16{
17 GENERATED_BODY()
18
19public:
20 UPROPERTY(SaveGame)
21 TMap<EUserGameSetting, FInstancedStruct> Settings;
22};
EUserGameSetting
Definition EUserGameSettingHeader.h:18
Definition UserGameSettingsSaveGame.h:16