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0.0.1
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UDamageTextWidget 멤버 목록
다음에 대한 모든 멤버의 목록입니다 :
UDamageTextWidget
(모든 상속된 멤버들도 포함합니다.)
Activate
()
UUserWidgetBase
ActivationHandle
UUserWidgetBase
private
ActiveInterval
UDamageTextWidget
protected
AppearanceAnim
UUserWidgetBase
protected
ASC
UUserWidgetBase
protected
bPrimary
UUserWidgetBase
protected
CachedDamageNumberWidgets
UDamageTextWidget
protected
DamageNumberWidgetClass
UDamageTextWidget
protected
DamageTextureContainer
UDamageTextWidget
protected
Deactivate
()
UUserWidgetBase
DisappearanceAnim
UUserWidgetBase
protected
FinishedDamageNumberWidgetCount
UDamageTextWidget
protected
GetAbilitySystemComponent
() const override
UUserWidgetBase
virtual
GetActivationHandle
()
UUserWidgetBase
inline
GetActiveInterval
()
UDamageTextWidget
inline
GetDamageTextCount
()
UDamageTextWidget
inline
GetLayerTag
() const
UUserWidgetBase
inline
GetWidgetState
() const
UUserWidgetBase
inline
HasAppearanceAnim
() const
UUserWidgetBase
inline
HasDisappearanceAnim
() const
UUserWidgetBase
inline
IsPrimary
() const
UUserWidgetBase
inline
LayerTag
UUserWidgetBase
protected
NativeConstruct
() override
UDamageTextWidget
protected
virtual
OnActivated
()
UUserWidgetBase
virtual
OnActivated_Internal
()
UUserWidgetBase
protected
OnDeactivated
()
UUserWidgetBase
virtual
OnDeactivated_Internal
()
UUserWidgetBase
protected
OnFinishedDamageNumberTextAnimation
(UDamageNumberWidget *Widget, EWidgetState AnimState)
UDamageTextWidget
protected
OnPoppedFromLayer
()
UUserWidgetBase
virtual
OnPoppedFromLayer_Internal
()
UUserWidgetBase
protected
OnPushedToLayer
()
UUserWidgetBase
virtual
OnPushedToLayer_Internal
()
UUserWidgetBase
protected
OnWidgetActivated
()
UUserWidgetBase
protected
virtual
OnWidgetDeactivated
()
UUserWidgetBase
protected
virtual
ScheduleDamageNumberSpawns
(int32 DamageStringLength, const TArray< UTexture2D * > &NumberTextures)
UDamageTextWidget
protected
SetAbilitySystemComponent
(AActor *InOwner)
UUserWidgetBase
virtual
SetAndShowDamageText
(const int32 DamageStringLength, const TArray< UTexture2D * > NumberTextures)
UDamageTextWidget
SetLayerTag
(const FGameplayTag InTag)
UUserWidgetBase
inline
SetPrimary
(const bool InPrimary)
UUserWidgetBase
inline
SetWidgetState
(const EWidgetState InState)
UUserWidgetBase
inline
SpawnDamageNumberWidgets
(int32 Index, UTexture2D *NumberTexture)
UDamageTextWidget
protected
TryPreAllocation
(int32 DamageStringLength)
UDamageTextWidget
WidgetState
UUserWidgetBase
protected
다음에 의해 생성됨 :
1.9.8