#include <EncounterActivationCommand.h>
◆ Initialize()
| void UEncounterActivationCommand::Initialize |
( |
AEncounterField * |
InEncounterField | ) |
|
9{
11}
TWeakObjectPtr< AEncounterField > EncounterField
Definition EncounterActivationCommand.h:22
◆ Process()
| bool UEncounterActivationCommand::Process |
( |
| ) |
|
|
overridevirtual |
◆ Undo()
| void UEncounterActivationCommand::Undo |
( |
| ) |
|
|
overridevirtual |
UCommandBase(으)로부터 재구현되었습니다.
21{
23
24 if (EncounterFieldPtr ==
nullptr || EncounterFieldPtr->
IsEncounterActive() ==
false)
25 {
26 return;
27 }
28
30}
Definition EncounterField.h:27
FORCEINLINE bool IsEncounterActive() const
Definition EncounterField.h:54
void DeactivateEncounter()
Definition EncounterField.cpp:140
◆ EncounterField
| TWeakObjectPtr<AEncounterField> UEncounterActivationCommand::EncounterField |
|
private |
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