#include <StreamingProgressWidget.h>
◆ ActivateNextIcon()
| void UStreamingProgressWidget::ActivateNextIcon |
( |
UTexture2D * |
IconTexture | ) |
|
|
protected |
64{
66 {
68 return;
69 }
70
71
73
74 if (CardIcon == nullptr)
75 {
76
78 return;
79 }
80
84}
#define NAMEOF_VAR(Expr)
Definition CK_UE.h:34
#define LOG_WARNING(Category, Format,...)
Definition CK_UE.h:39
void ShowIcon()
Definition CardIcon.cpp:16
void SetIcon(UTexture2D *InIcon)
Definition CardIcon.cpp:10
◆ AddIcon()
| void UStreamingProgressWidget::AddIcon |
( |
const UCardWidget * |
Card | ) |
|
◆ NativeConstruct()
| void UStreamingProgressWidget::NativeConstruct |
( |
| ) |
|
|
overrideprotectedvirtual |
16{
17 Super::NativeConstruct();
18
20}
◆ RebuildFromSituations()
| void UStreamingProgressWidget::RebuildFromSituations |
( |
const TArray< USituationBase * > & |
Situations | ) |
|
46{
48
50 {
51
53 }
54}
Definition SituationBase.h:31
◆ RemoveIcon()
| void UStreamingProgressWidget::RemoveIcon |
( |
| ) |
|
88{
90 {
91 return;
92 }
93
94
96
98 {
99 CardIcon->HideIcon();
100 }
101 else
102 {
103 LOG_ERROR(LogCK,
"아니, 이걸 카드 아이콘으로 설정 안해뒀다고?");
104 }
105}
#define LOG_ERROR(Category, Format,...)
Definition CK_UE.h:40
◆ ResetIcons()
| void UStreamingProgressWidget::ResetIcons |
( |
| ) |
|
|
protected |
24{
26
28 {
30 return;
31 }
32
33
35
36 for (int32 Index = 0; Index < ChildCount; ++Index)
37 {
39 checkf(CardIcon, TEXT("아니 이걸 카드 아이콘으로 설정 안해뒀다고?"));
41 }
42}
void HideIcon()
Definition CardIcon.cpp:25
◆ SetPlayerLevel()
| void UStreamingProgressWidget::SetPlayerLevel |
( |
const int32 |
Level | ) |
|
109{
111 {
112 return;
113 }
114
115 LevelText->SetText(FText::AsNumber(Level));
116}
◆ ActivatedIconIndex
| int32 UStreamingProgressWidget::ActivatedIconIndex = 0 |
|
protected |
◆ IconContainer
| TObjectPtr<UWrapBox> UStreamingProgressWidget::IconContainer |
|
protected |
◆ LevelText
| TObjectPtr<UTextBlock> UStreamingProgressWidget::LevelText |
|
protected |
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