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Payback 0.0.1
CK Graduation Project
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#include <Evaluator_DetectPlayer.h>

Public 속성 | |
| TObjectPtr< AActor > | TargetActor = nullptr |
| float | DistanceToTarget = 0.0f |
| TWeakObjectPtr< APawn > | OwnerPawn = nullptr |
| float FDetectPlayerInstanceData::DistanceToTarget = 0.0f |
| TWeakObjectPtr<APawn> FDetectPlayerInstanceData::OwnerPawn = nullptr |
| TObjectPtr<AActor> FDetectPlayerInstanceData::TargetActor = nullptr |