#include <MaterialTransitionDefinition.h>
◆ FMaterialOpacityTransition() [1/2]
| FMaterialOpacityTransition::FMaterialOpacityTransition |
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float |
InStartOpacity, |
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float |
InEndOpacity |
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) |
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inline |
float StartOpacity
Definition MaterialTransitionDefinition.h:61
float EndOpacity
Definition MaterialTransitionDefinition.h:64
◆ FMaterialOpacityTransition() [2/2]
| FMaterialOpacityTransition::FMaterialOpacityTransition |
( |
| ) |
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default |
◆ DurationSeconds
| float FMaterialOpacityTransition::DurationSeconds = 1.0f |
◆ EndOpacity
| float FMaterialOpacityTransition::EndOpacity = 1.0f |
◆ OpacityParameterName
| FName FMaterialOpacityTransition::OpacityParameterName = NAME_None |
◆ OverrideMaterial
| FInstancedStruct FMaterialOpacityTransition::OverrideMaterial |
◆ StartOpacity
| float FMaterialOpacityTransition::StartOpacity = 0.0f |
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