|
Payback 0.0.1
CK Graduation Project
|
#include <ExtendedDatas.h>


Public 속성 | |
| TMap< FGameplayTag, TSubclassOf< AWeaponProjectile > > | WeaponProjectileClasses |
FSkillDatas(으)로부터 상속된 Public 속성 | |
| FGameplayTag | CooldownTag |
| float | CooldownDuration = 1.0f |
| float | CostValue = 0.0f |
| TMap<FGameplayTag, TSubclassOf<AWeaponProjectile> > FWeaponChangeData::WeaponProjectileClasses |