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Payback 0.0.1
CK Graduation Project
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#include <TA_SphereSweep.h>


Public 멤버 함수 | |
| ATA_SphereSweep () | |
ATA_Trace(으)로부터 상속된 Public 멤버 함수 | |
| ATA_Trace () | |
| virtual void | StartTargeting (UGameplayAbility *Ability) override |
| virtual void | ConfirmTargetingAndContinue () override |
| virtual void | StopTargeting () |
| virtual void | Tick (float DeltaSeconds) override |
| FORCEINLINE void | SetCombatDataLevel (float InCombatDataLevel) |
| FORCEINLINE void | SetTraceChannel (ECollisionChannel InChannel) |
| FORCEINLINE void | SetSingleTrace (bool bInSingleTrace) |
| FORCEINLINE void | SetMaxHitCountPerTarget (int32 InCount) |
| FORCEINLINE void | SetMultiHitProfile (UDA_MultiHitProfile *InProfile) |
| FORCEINLINE void | SetOverrideTraceTransform (const FTransform &InTraceTransform) |
Protected 멤버 함수 | |
| virtual void | PerformTrace (TArray< FHitResult > &OutHits) override |
ATA_Trace(으)로부터 상속된 Protected 멤버 함수 | |
| FTransform | ResolveTraceTransform () const |
| bool | IsDebugEnabled () const |
Protected 속성 | |
| float | TraceRadius |
| float | ForwardDistance |
ATA_Trace(으)로부터 상속된 Protected 속성 | |
| virtual void PerformTrace(TArray< FHitResult > &OutHits) PURE_VIRTUAL(ATA_Trace bool | ProcessTraceResults () |
| float | CombatDataLevel = 1.0f |
| ECollisionChannel | TraceChannel |
| bool | bSingleTrace = false |
| int32 | MaxHitCountPerTarget = 1 |
| TObjectPtr< UDA_MultiHitProfile > | MultiHitProfile |
| TMap< TWeakObjectPtr< AActor >, FMultiHitTargetState > | HitMap |
| TObjectPtr< ACharacter > | Character |
| TObjectPtr< USkeletalMeshComponent > | CharacterMesh |
| FTransform | OverrideTraceTransform = FTransform::Identity |
| uint8 | bHasOverrideTraceTransform: 1 = false |
추가로 상속된 멤버들 | |
ATA_Trace(으)로부터 상속된 Public 속성 | |
| FFinisherTargetDataDelegate | OnFinisherTargetDataDelegate |
| ATA_SphereSweep::ATA_SphereSweep | ( | ) |
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overrideprotectedvirtual |

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protected |
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protected |