#include <DT_SpawnTable.h>
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| virtual void | OnPostDataImport (const UDataTable *InDataTable, const FName InRowName, TArray< FString > &OutCollectedImportProblems) override |
| |
◆ OnPostDataImport()
| virtual void FDT_SpawnTable::OnPostDataImport |
( |
const UDataTable * |
InDataTable, |
|
|
const FName |
InRowName, |
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|
TArray< FString > & |
OutCollectedImportProblems |
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) |
| |
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inlineoverridevirtual |
46 {
47 Super::OnPostDataImport(InDataTable, InRowName, OutCollectedImportProblems);
49 }
FName Spawn_ID
Definition DT_SpawnTable.h:53
◆ Enemy_ID
| FString FDT_SpawnTable::Enemy_ID = "" |
◆ Spawn_Count
| FString FDT_SpawnTable::Spawn_Count = "" |
◆ Spawn_ID
| FName FDT_SpawnTable::Spawn_ID = NAME_None |
◆ Spawn_Interval
| FString FDT_SpawnTable::Spawn_Interval = "" |
◆ Spawn_Pattern_ID
| FString FDT_SpawnTable::Spawn_Pattern_ID = "" |
◆ SpawnArea_ID
| FString FDT_SpawnTable::SpawnArea_ID = "" |
◆ Start_Delay
| FString FDT_SpawnTable::Start_Delay = "" |
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