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Payback 0.0.1
CK Graduation Project
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#include <EnemyAttributeSet.h>


Public 속성 | |
| FOnGroggyDepletedDelegate | OnGroggyDepleted |
UBaseAttributeSet(으)로부터 상속된 Public 속성 | |
| FDeathDelegate | OnDeathDelegate |
| FOnDamageTakenDelegate | OnDamageDelegate |
Protected 속성 | |
| bool | bGroggyDepleted = false |
| FGameplayAttributeData | AttackRange |
| FGameplayAttributeData | VisionRange |
| FGameplayAttributeData | DropSoul |
| FGameplayAttributeData | Groggy |
| FGameplayAttributeData | MaxGroggy |
| FGameplayAttributeData | GroggyDamageMultiplier |
| FGameplayAttributeData | MetaGroggyDamage |
UBaseAttributeSet(으)로부터 상속된 Protected 속성 | |
| bool | bOutOfHealth = false |
| FGameplayAttributeData | Health |
| FGameplayAttributeData | MaxHealth |
| FGameplayAttributeData | MoveSpeed |
| FGameplayAttributeData | Attack |
| FGameplayAttributeData | AttackSpeed |
| FGameplayAttributeData | KnockbackResistance |
| FGameplayAttributeData | CooldownMultiplier |
| FGameplayAttributeData | Damage |
| FGameplayAttributeData | DamageIsCritical |
| UEnemyAttributeSet::UEnemyAttributeSet | ( | ) |
| void UEnemyAttributeSet::ApplyGroggyDamage | ( | float | GroggyDamage | ) |

| UEnemyAttributeSet::ATTRIBUTE_ACCESSORS | ( | UEnemyAttributeSet | , |
| AttackRange | |||
| ) |
| UEnemyAttributeSet::ATTRIBUTE_ACCESSORS | ( | UEnemyAttributeSet | , |
| DropSoul | |||
| ) |
| UEnemyAttributeSet::ATTRIBUTE_ACCESSORS | ( | UEnemyAttributeSet | , |
| Groggy | |||
| ) |
| UEnemyAttributeSet::ATTRIBUTE_ACCESSORS | ( | UEnemyAttributeSet | , |
| GroggyDamageMultiplier | |||
| ) |
| UEnemyAttributeSet::ATTRIBUTE_ACCESSORS | ( | UEnemyAttributeSet | , |
| MaxGroggy | |||
| ) |
| UEnemyAttributeSet::ATTRIBUTE_ACCESSORS | ( | UEnemyAttributeSet | , |
| MetaGroggyDamage | |||
| ) |
| UEnemyAttributeSet::ATTRIBUTE_ACCESSORS | ( | UEnemyAttributeSet | , |
| VisionRange | |||
| ) |
| void UEnemyAttributeSet::InitEnemyStats | ( | float | InAttackRange, |
| float | InDropSoul | ||
| ) |
| void UEnemyAttributeSet::InitGroggyStats | ( | float | InMaxGroggy, |
| float | InGroggyDamageMultiplier | ||
| ) |
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overridevirtual |

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overridevirtual |
UBaseAttributeSet(으)로부터 재구현되었습니다.
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inline |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
| FOnGroggyDepletedDelegate UEnemyAttributeSet::OnGroggyDepleted |
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protected |